Research showed that Codecademy was used primarily for foundational learning. How can the platform be designed to support the continuous learning needs of users for holistic learning?
Research: Designing for Disability
Simulated and experienced visual impairments through empathic modeling. Conceptualized and tested door knobs that reduces effort required to locate keyholes.
Design @ Cargill, Inc.
Developed a digital inventory platform for tracking and managing feed piles. It is currently being implemented and will replace the current system at Cargill's feed production plants.
One of the largest collegiate hackathons with more than a thousand attendees and mentors annually. I led UX/UI design for HackIllinois 2020 for four different products.
Ant-Man VR Simulator
Virtual Reality game inspired by Marvel's Ant-Man built with Unity and played on Oculus Rift S. The player grows and shrinks between 3 sizes to complete a series of puzzles.
An app for UIUC students to browse, search, propose and manage student organizations while in college (Application for Google UX Summer Internship 2019).
Fashion Influencers Explorer Webapp
Early-stage development of an application that visualizes connections between fashion-related Twitter accounts.